Battlefield 6 Weapon Attachments Guide: 100-Point System Explained

Battlefield 6 weapons

Battlefield 6 weapons

Battlefield 6 is showing off some chaotic and explosive gameplay, but things might be more balanced than players think. While most players will be able to get by through running and gunning, alongside vehicle usage, the game has a layer of strategy to it. The new weapon attachment 100-point system ensures that players decide what their guns can do.

Like a lot of the other changes in this game, the attachments system has also received plenty of praise for making fans think more about their loadout. Since these games are often accused of being mindless shooters, this sense of strategy does give players plenty to consider.

It’s not the most complicated system out there, but fans who might need help should read on. Here’s what we know about Battlefield 6’s weapon attachments system.

Customization at a Cost

As expected, Battlefield 6 will allow players to customize the guns to their liking, but at a cost. Each attachment part follows a point system, and players will need to make sure the parts they choose meet the point limit. This will come to an overall 100 points, so players have to make sure the parts they need don’t exceed the system.

Because of this strategy, players might have to pick attachments that put them at a disadvantage in order to pick a better part elsewhere. It’s the ultimate mix-and-match minigame, as we assume some players will have a hard time picking the best parts. At the least, this does add some variety and ensures each gaming session won’t feel the same.

More Points to Spare?

Currently, the 100-point system is only being used for the weapons of Battlefield 6, but that could change soon. The series is also known for having a wide variety of accessories and items that are also used in battles. Maybe they will also have their own 100-point system, but that’s just speculation at this point.

Battlefield 6 weapon attachments
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Credit: EA, DICE
Battlefield 6.

Regardless, it’s good to present fans with options in multiplayer shooters like this. It lessens the possible repetition and means players think carefully about the choices they make. Let’s see how much the game improves on this when it comes out in October.

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